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Raccoonic is an adventure game, a prequal of the game Tunic published by Finji, where the player has to fight the problems left by the main character from Tunic, Foks.

Hello

My Role

In my role as the Lead Level Designer, I was responsible for overseeing the map's development and collaborating closely with a team of three other level designers. My primary responsibilities included generating creative ideas, adapting and optimizing map elements as required, and providing valuable input and references for the map's design. My work often involved substantial remodeling, as exemplified with the before and after images.

About

 Project Name: Raccoonic

  • Platform: PC

  • Tools Used: Unreal Engine 4.26, Adobe Photoshop, Maya 3D

  • Duration: 12 weeks 

  • Team Size: 20 

  • Role: Lead Designer, Narrative Designer, Audio Director, Lead Level Design.

Development

There may be no better way to communicate what we do than through images. As you browse our game, take a few moments to let your eyes linger here, and see if you can get a feel for our signature touch.

I'm always looking for new and exciting opportunities. Let's connect.
Contact details:
canaandrei2001@yahoo.com

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